The iPad’s Gaming Creds: The Good, The Bad & The Ugly
From Gizmodo’s liveblog. I’ll take a look at the gaming aspects of the new Apple iPad.
At this point, I’m watching the liveblog event on Gizmodo and within minutes, tweets and status updates are furiously scrolling past, “OMGZZORS will TEH Twitt3r Breakz?” There are comparisons to Roman emperors and all sorts of fascinating geekery happening. So far, nothing about the iPad and gaming.
Instant critique: It’s not widescreen formatted (lame)
Instant like: It supports HD even in YouTube. (neat)
Some technical stats are in:
The iPad is 0.5 inches thin, weighs just 1.5 lbs, 9.7 inch IPS display. It’s thinner and lighter than any netbook. H.264 up to 720p @ 30 frames per second. This part, I like. However, it STILL seems like an amped up iPod touch. Sound is done in glorious mono.. wait, what? MONO? I’m sure that stereo headphones fix that problem.

This is no surprise... but still good. Can it handle 2 handed multi-touch? How will that change gaming?
First look at the app store. Calendars, Contacts and Maps. No Games yet….
Alright, here are the games. You can play in tiny mode or full screen with low rez.
GameLoft is on the stage and they’re showing the game Nova, which is already on the iPhone. In this game, on the iPad, you can slide your fingers across to throw a grenade, you can slide the D-pad up and down the screen and potentially customize UI elements.
You can “interact with the game world in ways that weren’t possible before”. Not sure what this means, but i’m sure its a more sensitive multi-touch.

Alright, I'm almost hooked. For this iPad specific game, it looks really nice and there are some interesting UI/ Touch capabilities.
EA is taking the stage:
EA is showing Need for Speed and it looks damn good (not as good as the Xbox or PC versions though) but it’s better than the iPhone. Basically, if you play an iPhone game really close to your face, then you get the idea.
Jobs said that the guys from EA only had a few weeks to put these together, “Imagine what they’re going to do in the next few months.”
I’m intrigued. The iPhone did a lot to put gaming into a new, more casual and widely distributed audience, which significantly changed the game space forever. With the larger capacity, more sensitive multitouch, the HD capabilities, the iPad should present an interesting challenge to game designers, developers and game enthusiasts.
@ferricide (from Gamasutra) tweeted:
“so hacky iPhone ports will be all over the app store at launch. devs: let’s think ahead instead.”
While it’s really cool, and there are some aspects of the iPad that I’m liking… it’s not a game changer. It looks gimmicky (from a gaming perspective) the good thing: it’s bigger than a PSP or DS, it supports HD and will have massive gaming support.
The bad news is that it’s probably going to be prohibitively expensive and you’ll still have to deal with the draconians at the Apple App Store. (just don’t say “fuck” in your app… as Trent Reznor learned). Another thing is the excellent critique that the iPad is not a Mac, it’s a giant iPod touch and that it’s proprietary innovations stifle competition and boost up a business that’s become more closed than Microsoft.
Well, I think that the gaming section of the iPad is pretty much done.
Overall impressions: it’s an interesting and fairly useful piece of tech. However, it seems to me to be the “segue” of computers. It’s not a smart phone, it’s not a laptop, it’s in between. It’s got some decent functionality, but I’m not sold. I can easily predict that the games will be significantly more expensive and, at first, shittier due to the flood of ports. I’m just not convinced that there’s a need or a vulnerability in the gaming world to accept this.
Lastly, it’s priced at $499. Which is more expensive than any console… but considering, this isn’t just a console. Overall, not a bad deal, most pundits were expecting closer to the $1,000 mark.
Doesn’t suck. I kinda want one, but I don’t think this is going to revolutionize gaming or the industry in the same way that the iPhone did. Not even close. However, I still feel like a jerk-wad for saying “iPad” out loud. I now remember how I felt saying “Wii” for the first few days.
Image Credits: Gizmodo
Update: They’re using AT&T. Dammit.
Update 2: More detailed pricing structure from IndustryGamers.com
“The $499 model gives consumers 16 GB of storage, with WiFi built-in. Then for $599, the storage steps up to 32 GB, and $699 brings it up to 64 GB. A 3G model will cost an extra $130. So that means for $829 you can get a 64 GB model with 3G. “
Update 3: Gamasutra has a very good article on the gaming aspects of the iPad.
The iPad’s Gaming Creds: The Good, The Bad & The Ugly














