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	<title>Set on Stun &#187; paddle controllers</title>
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	<description>Video Game Marketing, Culture, Analysis and Geekery</description>
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	<itunes:summary>A highly caffeinated JP Sherman, Shawn Deena and Ali Miller discuss the marketing, business, culture and strangeness about the unique and exciting video game industry.</itunes:summary>
	<itunes:author>Set on Stun</itunes:author>
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		<title>Flashback &#8212; The Atari Mindlink</title>
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		<pubDate>Sat, 07 Nov 2009 05:53:43 +0000</pubDate>
		<dc:creator>Shawn Deena</dc:creator>
				<category><![CDATA[Video Game Marketing]]></category>
		<category><![CDATA[mind link]]></category>
		<category><![CDATA[old games]]></category>
		<category><![CDATA[paddle controllers]]></category>
		<category><![CDATA[pong]]></category>
		<category><![CDATA[Tom Palecki]]></category>
		<category><![CDATA[useless peripherrals]]></category>

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		<description><![CDATA[he idea behind the Mind Link was that the movements would be read by infrared sensors attached to your head and transferred as movement in the game. Early tests proved that the device, which looked like some kind of weird headband was causing headaches as players moved their eyebrows to try and control the game.  They even developed two games for it -- Bionic Breakthrough and Mind Maze. ]]></description>
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